I ʟᴏᴠᴇ ᴍᴇchs. But I ᴀʟsᴏ ʟᴏᴠᴇ a ɢᴏod bug. Thᴀɴkꜰᴜʟʟy, wɪᴛh Stᴏɴeꜰʟʏ, I ᴅᴏn't ʜᴀᴠᴇ ᴛᴏ ᴄʜᴏᴏsᴇ ʙᴇtᴡᴇen tʜᴇ ᴛᴡᴏ, wɪᴛh a ꜰɪʀsᴛ ʟᴏᴏᴋ ᴀᴛ Fʟɪɢʜᴛ School Studio's cʜɪʟʟ ᴀᴄᴛiᴏɴ-adventure sʜᴏᴡɪɴg ᴏꜰf sᴏᴍᴇ deʟɪɢʜᴛꜰᴜʟʟy ɪɴsecᴛᴏid robots ᴛᴏ kick ᴀʙᴏᴜᴛ ɪɴ.
Something wonderfully catastrophic must've happened while I wasn't looking, because humanity's been shrunk to the size of ants. To get around this, folks get around in bug-like mechs. As one of these pilots, you'll be cobbling together your own machine to hunt down your dad's lost mech—reworking and rebuilding your robot to suit whatever challenge faces you.
I do adore these robotic battlemechs, too. It's such a delightful approach to killer robots, creating mechanical multilegged beasties that skitter and crawl over the game's world. Adding new components at your tent will give your rig new abilities, and improve your survivability in more dangerous environments.
Of course, you're not the only bug in town. But rather than just blasting up other insects, Stonefly features a diverse menagerie of bugs with their own characteristics, and you're encouraged to use those to shoo them (not shoot them) away. Bugs can be distracted, or flipped over, or blown off the branch with a well-placed gust of air. A more humane form of combat, really.
It's also bloody gorgeous—which, honestly, should be expected from the team behind the striking Creature In The Well. Stonefly sports a similar kind of bold, folded environments, scratched with vibrant colours. It lends a phenomenal sense of scale to the game, and in the trailer at least, I really do feel like I'm watching teeny tiny beetles duke it out.
Stonefly is out this summer on Steam and the Epic Games Store.