Where do these developers get their ideas from?
Tʜᴇ ᴡɪʟᴅ sᴜᴄᴄᴇss ᴏꜰ tʜᴇ Souls series hᴀs sᴇᴇn mᴀɴy ɢᴀᴍᴇs ᴀᴛtemptɪɴg ᴛᴏ imɪᴛᴀᴛe tʜᴇm ᴀɴd, ᴏꜰ ᴄᴏᴜʀsᴇ, alᴍᴏsᴛ ᴀʟʟ fᴀʟʟ ꜰᴀʀ shᴏʀt. One ᴏꜰ tʜᴇ ʙᴇtter ᴀᴛtempts ɪs lᴀst yᴇᴀʀ's Mᴏʀtal Sʜᴇll, ᴡʜɪᴄʜ Rick Lᴀɴe ɢᴀᴠᴇ a ʜɪɢʜly respectᴀʙʟᴇ 80%, sᴀʏɪɴg thᴀᴛ "ɪᴛ ᴜɴᴅᴇʀstᴀɴds tʜᴇ appeal ᴏꜰ Souls ɪɴ a ᴡᴀʏ mᴀɴy imɪᴛᴀᴛᴏʀs ᴅᴏn't, ᴡʜɪʟᴇ makɪɴg ᴊᴜsᴛ ᴇɴᴏᴜɢʜ chᴀɴges ᴛᴏ tʜᴇ ꜰᴏʀmula ᴛᴏ lᴇɴᴅ ɪᴛ a lɪᴛtle persᴏɴalɪᴛy ᴏꜰ ɪᴛs ᴏᴡɴ."
Developer Cold Symmetry has now announced it's releasing an expansion called The Virtuous Cycle this summer, on both Steam and Epic Games Store (the game isn't on Steam yet, but is scheduled for 'summer 2021').
Revealed: The Virtuous Cycle enwraps you.Coming this summer to Steam, PS5, Xbox Series X|S, Epic Games Store, PS4 and Xbox One.All explained in due time. Be the first to know: https://t.co/2dXQFHKyO9See the trailer here👉 https://t.co/m9qLx42C0E pic.twitter.com/8JQ4bg8NRzJune 11, 2021See more
The trailer is a little vague (and in an annoying aspect ratio) but shows a new 'shell' (the bodies your avatar can inhabit), and easily the most telling point is the character's weapon: twin katanas that can smoosh-together into a halberd.
Mortal Shell is obviously a Soulslike, but this idea is straight from Bloodborne. In that game the combat system is built around 'trick' weapons, weapons with two forms that can be switched between during combat. It's one of the things that really sets Bloodborne apart from the feel of the Souls games, and heck, I guess Cold Symmetry just thought they'd toss it in there.
Beyond that the trailer gives no further indication of what to expect, and the official site doesn't either, beyond killing lots of things and this suggestion you're going to be 'enwrapped' in this cycle. Cycles! Where does this studio get its ideas.