The Elder Scrolls Online will be the first game with Nvidia's new DLAA tech

The Elder Scrolls Online will be the first game with Nvidia's new DLAA tech

That's Deep Learning Anti-Aliasing. DLSS is coming as well.


The Elder Scrolls Online will be the first game with Nvidia's new DLAA tech - image1
(Image credit: Bethesda)

Durɪɴg a ʟɪᴠᴇsᴛʀᴇᴀᴍ sʜᴏᴡcᴀsɪɴg tʜᴇ Deadlᴀɴds DLC zᴏɴe comɪɴg ᴛᴏ Tʜᴇ Elder Scʀᴏʟʟs Onlɪɴe, ᴀs ᴡᴇll ᴀs chᴀɴges ʙᴇɪɴg ᴀᴅᴅed ɪɴ ɪᴛs ɴᴇxᴛ bᴀse-ɢᴀᴍᴇ pᴀᴛch, creᴀᴛive ᴅɪʀᴇᴄᴛᴏʀ Rich Lamʙᴇrt ᴍᴇntiᴏɴed a ɴᴇᴡ tech ꜰʀᴏᴍ Nvidia ᴡᴏᴜʟᴅ deʙᴜᴛ ɪɴ tʜᴇ MMO: Deep Lᴇᴀʀnɪɴg Anti-Aliᴀsɪɴg, ᴏʀ DLAA. It's ʟɪᴋᴇ DLSS (ᴡʜɪᴄʜ Tʜᴇ Elder Scʀᴏʟʟs Onlɪɴe ɪs ᴀʟsᴏ ɢᴇᴛtɪɴg), ʙᴜᴛ ɪɴsᴛᴇᴀᴅ ᴏꜰ ʀᴜɴnɪɴg ᴀᴛ a ʟᴏᴡer resᴏlutiᴏɴ ᴛᴏ ɢᴇᴛ a fraᴍᴇrᴀᴛe boost ᴡʜɪʟᴇ ᴜsɪɴg AI ᴛᴏ ᴜᴘsᴄᴀʟᴇ ᴇᴠᴇʀythɪɴg sᴏ ɪᴛ sᴛɪʟʟ ʟᴏᴏᴋs shɪɴy, DLAA ʀᴜɴs ᴀᴛ nᴀᴛive resᴏlutiᴏɴ ᴡʜɪʟᴇ ᴜsɪɴg thᴀᴛ saᴍᴇ ᴅᴇᴇᴘ lᴇᴀʀnɪɴg ꜰᴏʀ extra ᴇᴅɢᴇ-smoothɪɴg. 

"It's the same kind of concept," Lambert said, about 51 minutes into the livestream. "You won't get a performance boost out of this, but what you will get is absolutely incredible anti-aliasing." If you want to try out DLAA it'll be coming to the public test server, after which it will become an option alongside DLSS whenever update 32 goes live. A decent Nvidia GPU will be necessary, of course. "You need the RTX 2000 or RTX 3000 series cards in order to take advantage of it," Lambert said.

Lead graphics engineer Alex Tardif brought up the DLAA debut in a Twitter thread following the stream. "Huge thanks to the team at NVIDIA for humoring and then supporting us releasing this when we brought up and tested this hijacking of their DLSS tech into its own thing", he wrote. "It's not something every game would need, but for ESO it just made sense."

Update 32 will also bring changes to combat, which are intended to dial back some of the game's recent power creep, and especially the continued dominance of builds based around critical hits. As a post on the official forum put it, there's going to be "a hard cap to Critical Damage and Healing." Other alterations will be about "improving proc set balance and continuing the hybridization improvements from previous updates".

Author's other posts