Caves are a popular setting for games, and it doesn't look like that's changing soon.
Anɴᴏunced ᴅᴜʀɪɴɢ IGN's ʟɪᴠᴇsᴛʀᴇᴀᴍ ᴛᴏᴅᴀʏ, Cᴏʀe Keeper ɪs a co-op adventure sᴇᴛ ɪɴ "ᴀɴ ᴇɴᴅʟᴇss cavern ᴏꜰ creᴀᴛures, relics, ᴀɴd resᴏᴜʀces." Tʜᴇ tʀᴀɪʟer ɪɴstᴀɴtly remɪɴded ᴍᴇ ᴏꜰ Stardew Vᴀʟʟey, ɪꜰ ᴀʟʟ ᴏꜰ Stardew Vᴀʟʟey ᴡᴇre ᴍᴏᴠᴇd ɪɴᴛᴏ ɪᴛs caves.
Hey, caves can be just as cozy as farmsteads and hamlets. You can even grow plants in Core Keeper, though I'm not sure how they get by without sunlight. I'm guessing magic.
Not so cozy is Glurch the Abominous Mass, a giant blob that attempts to hop on the adventuring party late in the trailer. Anything described as a "mass" isn't good. (Except maybe the effect in Mass Effect. But is interstellar travel good? Things don't really work out for anyone in those games. I digress.)
Core Keeper supports up to eight players, and although its caves are described as endless, there is a sort of story to it: You and your friends are meant to "unravel the mystery of the ancient Core."
Part of that story will be included in Core Keeper's initial release on Steam Early Access, along with three bosses, 140 items, and essential systems like combat, base building, farming, and cooking. It'll be available near the end of this year.
"We've already been working on Core Keeper for almost a year and feel like the Early Access version is at a great point in development for players to begin the adventure and start playing," says the developer, a Swedish studio called Pugstorm.
If all goes well, the 1.0 version of Core Keeper will be out before the end of 2022. You can read more about the developer's plans on Core Keeper's Steam page.