Being a disembodied hand won't stop this cop from dealing out justice

Being a disembodied hand won't stop this cop from dealing out justice

Hands up!


Being a disembodied hand won't stop this cop from dealing out justice - image1
(Image credit: Jeff Ramos)

Whᴀᴛ ʜᴀᴘᴘᴇɴs wʜᴇn ʏᴏᴜ ᴛᴀᴋᴇ Thɪɴg ꜰʀᴏᴍ Tʜᴇ Addams Family ᴀɴd ɢɪᴠᴇ ɪᴛ a hᴀɴdɢᴜɴ lɪᴄᴇnse? You ɢᴇᴛ Michael McWrɪst, a loose cᴀɴɴᴏn detective packed ɪɴᴛᴏ a sɪɴgle dɪsemboᴅɪᴇd ʀɪɢʜᴛ hᴀɴd.

Handcop is a very strange, very real game currently being developed by Brazilian developer Jeff Ramos. Working as a one-man team, Ramos has had Handcop in the pipeline since at least February, though Handcop truly grabbed the internet's attention with a gif posted to Reddit last week with the winking caption "Too lazy to animate the whole body". 

Don't mess with him!#screenshotsaturday #gamedev #game #indiedev #characterdesign #animation #character #3Danimation pic.twitter.com/cZcHzxJc6TSeptember 18, 2021

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Speaking to IGN, Ramos stresses that this isn't just a gimmick. The developer wants Handcop to be a properly compelling stealth-action game, using your diminutive stature to finger-walk your way around baddies. There are dashes, executions, melee combat and throwable weapons, with plans to add rings that boost your stats.

"Different from most comedy games, the shooting is for real here," Ramos said. "It is very satisfying and the headshots are superb." 

Ramos has been messing with disembodied hand prototypes for some time, a habit that he says started when he was "playing finger football with my wife and saw a TV commercial featuring the hand from The Addams Family". One of these is even playable on Itch, a neon-blasted cyberpunk shooter called Hand of Pain developed for a game jam last September.

Being a disembodied hand won't stop this cop from dealing out justice - image2

(Image credit: Jeff Ramos)

In the time since, Handcop has taken on a more dishevelled, '80s cop flair, complete with striped shirt and loose tie. Ramos is currently seeking funding and looking for a publisher to help make Handcop a reality. He reckons the game has the potential to be "much more than what a solo dev with zero funding" can do—but even if he doesn't find funding, it sounds like he's determined to make Handcop a reality.

Personally, I look forward to getting my hands on it when it's finished. Get it?

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