Hot damn, this game looks exactly like a stop motion Wes Anderson movie

Hot damn, this game looks exactly like a stop motion Wes Anderson movie

Watch Harold Halibut's new story trailer and try to convince your brain it's not real.


Wes Andersᴏɴ, eᴀᴛ yᴏᴜʀ ʜᴇᴀʀᴛ ᴏᴜᴛ. Eᴠᴇʀʏthɪɴg ɪɴ tʜᴇ ɴᴇᴡ stᴏʀy tʀᴀɪʟer ꜰᴏʀ adventure ɢᴀᴍᴇ Harᴏʟᴅ Haliʙᴜᴛ ɪs rᴇɴᴅeʀᴇᴅ ɪɴ ʀᴇᴀʟ tiᴍᴇ ɪɴ Unɪᴛy. Bᴏɴkers, ʜᴏᴡ ᴄʟᴏsᴇly Harᴏʟᴅ Haliʙᴜᴛ ʜᴇws ᴛᴏ tʜᴇ ʟᴏᴏᴋ ᴏꜰ sᴛᴏᴘ ᴍᴏᴛɪᴏɴ film. Eᴠᴇʀʏthɪɴg ʟᴏᴏᴋs ʟɪᴋᴇ ɪᴛ's ᴍᴀᴅᴇ ᴏꜰ ʀᴇᴀʟ mᴀᴛerials, ʙᴇ ɪᴛ ᴡᴏᴏᴅ ᴏʀ cʟᴀʏ ᴏʀ fabric, ᴀɴd lɪᴛ cᴏɴvɪɴcɪɴgly. It's truly imᴘʀᴇssive. But sᴛʀᴇᴀᴍlɪɴɪɴg tʜᴇ tradɪᴛiᴏɴal sᴛᴏᴘ ᴍᴏᴛɪᴏɴ stuff ᴅᴏesn't ᴍᴇᴀɴ tʜᴇ ᴅᴇsɪɢɴers ɢᴇᴛ ᴛᴏ skip tʜᴇ model-makɪɴg ʙɪᴛ. 

Every scene, doll, and prop are first made by hand, then scanned into Unity through videogame development magics. Then they're touched up, animated, and treated with varying shaders and lights to finish the illusion. Harold Halibut is clearly a huge, handmade endeavor, even if the final product is pure polygons. 

The result is almost a little too Anderson adjacent for my tastes (more of a Shivering Truth person myself), but I'm still mega impressed with how convincing the effect is here. I didn't even know the scenes were rendered until I noticed some clothing clipping ever so slightly into a character's torso. 

Story is the focus in this trailer, even though all power was shunted to my eyes the first few viewings. If you still can't manage to give your ears a moment, here's the gist: In Harold Halibut, the remnants of humanity head out on a space-faring ark chartered towards a new home planet only to find it has no habitable landmass and a toxic atmosphere. Welp. As Harold, you wander the massive ship and talk to folks content with life in an alien sea and those still hopeful to find a way out. 

Extreme situations make for extreme human behavior. I'm curious to see if the characters live up to the premise, and whether there's much play in Harold Halibut or just walking and talking and gawking. Either way, I'm jazzed to see Harold Halibut still kicking. I remember playing a very early version a few years back at Day of the Devs, but when its 2017 Kickstarter failed I figured it was done for. There's no release date attached to the trailer, but things look like they're shaping up. Let's hope we can play it soon. 

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